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1. Make kill rights tradable items - in Player Features and Ideas Discussion [original thread]
/signed i would also like an system where we would be able to find a person that includes a skill beside thought missions. <a href="externalLink.aspx?l=http%3A%2F%2Frumandmonkey%2Ecom%2Fwidgets%2Ftoys%2Ftestgen%2F6199%2F"><img src="http:/...
- by Bruner Sabaton - at 2010.02.22 22:05:00
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2. Visual ship damage - in Player Features and Ideas Discussion [original thread]
bump <a href="externalLink.aspx?l=http%3A%2F%2Frumandmonkey%2Ecom%2Fwidgets%2Ftoys%2Ftestgen%2F6199%2F"><img src="http://stat.rumandmonkey.com/tests/9/9/6199/25764.jpg" title="Industrialist with teeth" alt="Industrialist with teeth" bord...
- by Bruner Sabaton - at 2010.02.17 22:19:00
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3. Visual ship damage - in Player Features and Ideas Discussion [original thread]
if they did do this it would be complety clinet side with a check box to turn it off if the computer can not handle it. <a href="externalLink.aspx?l=http%3A%2F%2Frumandmonkey%2Ecom%2Fwidgets%2Ftoys%2Ftestgen%2F6199%2F"><img src="http://st...
- by Bruner Sabaton - at 2010.02.15 16:06:00
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4. Expanding the Eve Galaxy - in Player Features and Ideas Discussion [original thread]
how would you go about finding thise systems <a href="externalLink.aspx?l=http%3A%2F%2Frumandmonkey%2Ecom%2Fwidgets%2Ftoys%2Ftestgen%2F6199%2F"><img src="http://stat.rumandmonkey.com/tests/9/9/6199/25764.jpg" title="Industrialist with tee...
- by Bruner Sabaton - at 2010.02.13 22:19:00
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5. Kraken. Rorqual's big brother. Planet mining. - in Player Features and Ideas Discussion [original thread]
i think this ship should not be able to mining planets but be a belt ****r of low to null sec. so it would not be able to target any thing but roids and it would not be able to mine roids unless it was 2 km in frount of it so you would need a new ...
- by Bruner Sabaton - at 2010.02.13 22:12:00
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6. Kraken. Rorqual's big brother. Planet mining. - in Player Features and Ideas Discussion [original thread]
Cache cleared.
- by Bruner Sabaton - at 2010.02.05 22:32:00
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7. Kraken. Rorqual's big brother. Planet mining. - in Player Features and Ideas Discussion [original thread]
bump
- by Bruner Sabaton - at 2010.02.03 22:48:00
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8. Hive Ships - in Player Features and Ideas Discussion [original thread]
bump
- by Bruner Sabaton - at 2010.02.03 22:28:00
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9. Mission Thiefery! - in Player Features and Ideas Discussion [original thread]
Per CCP Mitnal: Originally by: CCP Mitnal "Our policy on this is extremely clear... Salvaging is a mini-profession within EVE and does not constitute stealing." Per GM Faolchu : Originally by: GM Faolchu Salvaging other peop...
- by Bruner Sabaton - at 2010.02.03 22:06:00
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10. Anti-cloaking device... scanner - in Player Features and Ideas Discussion [original thread]
Originally by: RalShae Marques I'm not going to get into a spitting contest. But I will ask one question for those who have posted "It ain't broke don't fix it comments." That question is.. What is the counter balance to covert ops cloak...
- by Bruner Sabaton - at 2010.01.26 22:27:00
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11. CONCORD Deputization - in Player Features and Ideas Discussion [original thread]
- by Bruner Sabaton - at 2010.01.26 22:19:00
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12. Station Animations - in Player Features and Ideas Discussion [original thread]
i think when you change ships it should pop the pod out and pop it back in
- by Bruner Sabaton - at 2010.01.26 21:56:00
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13. Two birds with one stone: Fix cloaks and fix low-sec - in Player Features and Ideas Discussion [original thread]
Originally by: Comodore John Quote: A cloaked ship cannot hurt you. It can't target you. It can't shoot you. Before it can do anything it has to decloak. Is this honestly that hard to understand? covet ops can warp but your ri...
- by Bruner Sabaton - at 2010.01.26 21:42:00
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14. Two birds with one stone: Fix cloaks and fix low-sec - in Player Features and Ideas Discussion [original thread]
there is nothing broken with cloaking and what is your idea to fix lowsec.
- by Bruner Sabaton - at 2010.01.26 21:34:00
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15. How to kill the blob. - in Player Features and Ideas Discussion [original thread]
Originally by: Elfangor How to kill the blob. The new sov system is a good start for ccp too build on but they need too make one change soon before they allow the system to develop to far. The change being the additions of gates and/or sys...
- by Bruner Sabaton - at 2010.01.24 03:31:00
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16. WTB; Guardian-vexor BPC - in Want Ads & Trades [original thread]
Edited by: Bruner Sabaton on 23/01/2010 17:51:14 I would like to buy a Guardian-vexor BPC i dont care what the Ml or the PL is. start a conversation with justynp96
- by Bruner Sabaton - at 2010.01.23 17:47:00
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17. what happens when you use a moduale - in Player Features and Ideas Discussion [original thread]
Edited by: Bruner Sabaton on 22/01/2010 22:20:02 oops sorry other then whats its ment to do. nothing and theres something wrong with that. what i propose is that as we use a moduale you should become better at using it. in other words you get ...
- by Bruner Sabaton - at 2010.01.22 22:15:00
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18. Real Fleet Combat - in Player Features and Ideas Discussion [original thread]
Originally by: Bevil Smyth I agree completely with this, here is my suggestion + balancing: The Basic Idea When ships explode they should cause AoE damage with a range and severity depending on their ship sizes so larger ships such as BS ...
- by Bruner Sabaton - at 2010.01.20 13:53:00
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19. ships - in Player Features and Ideas Discussion [original thread]
Originally by: Rhonnen Edited by: Rhonnen on 09/11/2009 03:26:39 I'd like to see a racial ship class. Ships that are design to support that races ships and battle tactics. Every class has the same types of ships in their own flavors (f...
- by Bruner Sabaton - at 2009.11.09 05:26:00
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20. mining crystals change color of mining laser beam - in Player Features and Ideas Discussion [original thread]
colorlyful
- by Bruner Sabaton - at 2009.11.06 22:09:00
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